[Utility] Auto Daten
[Utility] Auto Daten
Publisher: Hans MetzGenre: Utility
Programmer: D.W. Engelfriet
Year: 1981
Uploaded by: admin
Language: German
Downloads: 44
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The keyboard graphic responds to mouse clicks, touch events, and key presses.
Hold your shift key while clicking the PET keyboard to get the graphics
characters.
(The emulator simulates pressing the PET's left shift-key at the
same time as the clicked key.)
Changing the size of memory or changing the ROM version forces a reset of the PET.
The emulator has an IEEE-488 device at address 8. It can be used load and save (.prg) files.
Some programs don't run on ROM1 and some require more memory than the default 8K.
Game Notes
May include inaccurate AI generated content
Numpad + -"Utility" Auto Daten is a lesser-known game written by D.W. Engelfriet and published by Hans Metz, who were active in the early days of personal computing, particularly for the Commodore PET. The game was likely released in the late 1970s or early 1980s, during the peak of the Commodore PET's popularity. Hans Metz was a notable publisher of software for the Commodore PET, and D.W. Engelfriet was one of the programmers associated with this platform.
The exact gameplay mechanics and objectives of "Utility" Auto Daten are not well-documented, but it is presumed to be a utility or simulation-style game, given its title. The Commodore PET was primarily used for educational and business purposes, so games like this often had a practical or educational focus. The title "Auto Daten" suggests it may have involved data management or automation, possibly related to vehicle or automotive data, though this is speculative.
Unfortunately, due to the limited availability of historical records and the niche nature of early Commodore PET software, detailed information about "Utility" Auto Daten is scarce. It remains a piece of obscure computing history, primarily of interest to retro computing enthusiasts and collectors of vintage software.
The exact gameplay mechanics and objectives of "Utility" Auto Daten are not well-documented, but it is presumed to be a utility or simulation-style game, given its title. The Commodore PET was primarily used for educational and business purposes, so games like this often had a practical or educational focus. The title "Auto Daten" suggests it may have involved data management or automation, possibly related to vehicle or automotive data, though this is speculative.
Unfortunately, due to the limited availability of historical records and the niche nature of early Commodore PET software, detailed information about "Utility" Auto Daten is scarce. It remains a piece of obscure computing history, primarily of interest to retro computing enthusiasts and collectors of vintage software.